Coverline: Arcade Shooter icon
Coming Soon

Coverline: Arcade Shooter

Take cover. Aim. Fight back.

An offline arcade shooter built around timing, aim and cover. Hold to leave cover, fire with your other finger, and release to duck and reload. Take on two campaigns, six game modes and permanent Armory upgrades. App Store release is being prepared.

iOS 17 or later · iPhone
Platform
1.0
Version
Games
Category
Coming Soon
Status

Screenshots

See It in Action

Features

What It Does

A rhythm of cover and fire

Hold the cover control to expose your character, tap a target with your other finger, then release to take cover and reload. Read enemy warning lines and choose your moment.

Day Campaign and Night Ops

Progress through 10 episodes, boss encounters, route choices, supply defense and demolition missions.

Six ways to play

Arcade, Survival, Crisis Mission, Rail Shift, Daily Challenge and the 90-second Blitz score attack. Ride a moving convoy through five Rail checkpoints, face rotating Survival waves and track a separate personal best for every mode.

A permanent Armory

Earn credits through gameplay and upgrade magazine capacity, reload speed and armor. Daily Challenges keep a standard loadout.

A hands-on introduction

Practice leaving cover and firing before entering combat. Replay Training from How to Play at any time.

Local by design

No account, ads, tracking, analytics or in-app purchases. Settings, progression and records stay on your iPhone.

FAQ

Common Questions

How do cover and shooting work?

Hold the bottom reticle control to leave cover. While holding it, tap a target with your other finger. Release the control to return to cover and reload. Practice this in How to Play > Training.

Why did I lose a life while covered?

Cover blocks enemy bullets and grenades, even when the sandbags are breached. Time expiring, an undefused demolition charge, or destroyed medical supplies are separate mission penalties. Damaged cover also slows reloading.

How do credits and upgrades work?

Earn one credit per 50 scored points, plus area, episode and victory bonuses. Credits are banked at checkpoints, when pausing or backgrounding, when restarting, and when ending a run. Spend credits in the Armory on permanent magazine, reload and armor upgrades. Credits cannot be bought or exchanged for money.

Why are my upgrades absent in Daily Challenge?

Daily Challenge uses standard equipment. Your permanent upgrades remain available in the other modes.

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